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Patch Notes for Retribution 1.2

Started by CCP, May 05, 2013, 11:36:41 pm

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CCP

Patch Notes for Retribution 1.2
5 May 2013, 9:35 pm

 FEATURES

DUST 514

  • The DUST 514 Uprising build is deployed to Tranquility! Head on over to this forum post for more information!

CHANGES

User Interface

  • The repeating Buy button in the LP Store expanded Amount menu has been changed to Accept and made consistent in appearance with the Buy button.
  • Holding down the Shift key while Caps lock is enabled will now correctly produce lower case characters instead of being ignored.
  • The Missile type in the Smart filters Item filter window has been removed. This group was non functional.
Ships

  • The single turret slot has been removed from the Phoenix.
Graphics

  • The following content has received the V3 treatment, making it much prettier:
  • Capital ships and Capital wrecks.
  • Drones.
  • Rogue Drones.
  • Ship Hangars.

FIXES

Miscellaneous

  • Users can no longer loot items in space after entering warp.
User Interface

  • Fixed an issue where upgraded Factional Warfare systems would sometimes not display their upgraded status.
  • Fixed an issue where the cargo capacity of Fleet hangars was not updating correctly after moving items out of it.
  • Custom color settings now persist for the session change loading bar through a client restart.
  • The active click area for the HUD buttons in space has been cleaned up so that it corresponds exactly with the size of the buttons.
  • The highlight in the Divide Stack window is now correctly removed when a new value is entered.
  • Fixed an issue where clicking or moving the chat channel window in certain situations would result in a blank nonfunctional chat window.
  • A ships cargo contents will now update correctly after sharing it with someone else who moved the items into a Player Owned Structure.
  • An icon issue with the Fanfest Quafe YC115 T-Shirts has been fixed.
Graphics Classic

  • Destruction explosions are now visible on more probe varieties.
  • Fixed an issue where bomb detonation VFX was sometimes displayed before effect radius.
  • Wormhole collapse animations have returned.
Graphics General

  • Resolved a rare occurence of client freeze during gameplay
  • Visual effects on the ORE Rorqual are now working as intended.
  • The Aeon no longer has any geometry issues at lowest graphical settings.
  • Drones show correct VFX on attack.
  • Fixed an issue where you could sometimes see your missiles spawn from a nearby ship.
Market & Contracts

  • Market start up times after a server restart have been improved significantly.

Source: eveonline.com | patchnotes

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