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Patch Notes for Quantum Rise 1.0.1

Started by [FUN] Filz, February 11, 2009, 12:48:04 am

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[FUN] Filz

Patch Notes for Quantum Rise 1.0.1
24 November 2008, 10:56 am

Critical

Fixed an error that would occasionally cause a ship to disappear after jumping through a gate.  This error would also cause client delays in loading up the space scene and models after the jump.

Fixed performance issues that would occur when loading a scene when running 2 or more clients at the same time, such as when docking.

Fixed a performance issue that would cause client slowdown after 30-45 minutes of playing.

Fixed a memory leak issue when ships appear on screen.

Fixed an issue that could occasionally result in a crash when switching effects on and off while in battle.

Fixed a memory leak that would occur when loading a large number of models.

Fixed an issue that could cause a crash when entering warp.



Source: eve-online.com | patchnotes



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