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CCP Announcements => Patch Notes => Topic started by: CCP on August 24, 2024, 03:40:45 pm

Title: Patch Notes - Version 22.01
Post by: CCP on August 24, 2024, 03:40:45 pm
Patch Notes - Version 22.01

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Greetings,

The following page will list patch notes for all updates within this release (Version 22.01). We invite you to join the player discussion about the content of this release on EVE Online forums:

Initial Release Date: 2024-06-11
Last update: 2024-08-22

🤝 - Indicates a change inspired by the player's feedback or suggestions.

Patch Notes for 2024-08-22.1

Defect Fixes:

Gameplay:

Graphics:

Localization:

User Interface:


Patch Notes for 2024-08-20.1

Features & Changes:

Miscellaneous:

Defect Fixes:

User Interface:


Patch Notes for 2024-08-15.1

Features & Changes:

Ship SKINR:

Gameplay:


Patch Notes for 2024-08-07.2

Defect Fixes:

Gameplay:


Patch Notes for 2024-08-01.1

Defect Fixes:

Gameplay:


Patch Notes for 2024-07-31.1

Defect Fixes:

Gameplay:


Patch Notes for 2024-07-30.1

Features & Changes:

Project Discovery:

The release of Project Discovery Phase Four!


Patch Notes for 2024-07-25.1

Features & Changes:

Corporation Projects:

Graphics:

Market:

Daily Goals:

Paragon Services:

We will monitor the effect this has on the Daily Goals, Paragon HUB and SKINR market and continue to adjust and balance this as we've been doing with everything else that launched with Equinox.

Skills:

User Interface:

Defect Fixes:

Gameplay:

User Interface:


Patch Notes for 2024-07-23.1

Features & Changes:

NES (item & price):


Patch Notes for 2024-07-18.1

Features & Changes:

Mining Upgrades:

🤝 We're making several adjustments to the mining sites provided by the new Equinox sovereignty upgrades based on player and CSM feedback over the last few weeks. We're increasing the quantity of ore available in all of the sites, especially for the Zydrine and Megacyte Prospecting Array upgrades which competed with the existing colossal asteroid cluster site the most directly. We're also combining many of the smaller asteroids in all of the sites so that the size of each asteroid is large enough to take multiple cycles from strip miners to mine out. We're also completely overhauling the mining escalation by making it far more likely for players to get the escalation, more than doubling it in size and replacing the existing asteroids with Spodumain, Abyssal Asteroids and Mercoxit. So it will now be vastly more exciting and the most rewarding mining site in the game.

Combat Upgrades:

🤝 We're making a few tweaks to the combat upgrades provided by the Minor and Major Threat Detection Arrays. Firstly, we're greatly decreasing the maximum possible respawn time for the sites spawned from their upgrades from 20 minutes to 12 minutes. For context, the old sovereignty upgrade sites respawned between 20 to 12 minutes based on the level of upgrade that spawned them, for an average respawn time of 16 minutes. This now means that there is no single case where a site from the old system could respawn faster than the same site in the new system, and the maximum possible respawn time is now 25% faster than the old average respawn time before you even factor in the improved respawning logic that the new sites use - where the time the site was spawned is used to determine the respawning time, rather than when the site was completed. Additionally, we're also increasing the number of combat sites provided by most upgrades by 1, and also increasing the expiration time for the new capital focused escalations based on feedback we got from players struggling to complete or sell them in time due to fatigue/logistics of moving capitals.

The new sets of sites spawned by each upgrade tier in each security band are as follows:

System Security Rating

Minor Threat Detection Array 1

Minor Threat Detection Array 2

Minor Threat Detection Array 3

0.0 to -0.25

2x Refuge

2x Den

1x Hidden Den

1x Refuge

3x Den

1x Hidden Den

1x Forsaken Den

1x Forlorn Den

2x Rally Point

1x Hidden Rally Point

2x Refuge

4x Den

3x Hidden Den

2x Forsaken Den

1x Forlorn Den

2x Rally Point

1x Hidden Rally Point

-0.25 to -0.45

1x Refuge

2x Den

1x Hidden Den

1x Forsaken Den

1x Refuge

3x Den

2x Hidden Den

1x Forsaken Den

1x Forlorn Den

2x Rally Point

1x Hidden Rally Point

2x Refuge

4x Den

2x Hidden Den

2x Forsaken Den

1x Forlorn Den

2x Rally Point

2x Hidden Rally Point

1x Forsaken Rally Point

-0.45 to -0.65

1x Refuge

2x Den

2x Hidden Den

1x Forsaken Den

1x Refuge

2x Den

2x Hidden Den

2x Forsaken Den

1x Forlorn Den

2x Rally Point

1x Hidden Rally Point

1x Refuge

4x Den

2x Hidden Den

2x Forsaken Den

2x Forlorn Den

2x Rally Point

1x Hidden Rally Point

2x Forsaken Rally Point

1x Forlorn Rally Point

-0.65 to -0.85

2x Den

1x Hidden Den

2x Forsaken Den

1x Forlorn Den

2x Den

2x Hidden Den

2x Forsaken Den

2x Forlorn Den

3x Rally Point

1x Hidden Rally Point

2x Den

2x Hidden Den

2x Forsaken Den

2x Forlorn Den

4x Rally Point

2x Hidden Rally Point

2x Forsaken Rally Point

2x Forlorn Rally Point

-0.85 to -1.0

2x Den

1x Hidden Den

2x Forsaken Den

2x Forlorn Den

2x Den

2x Hidden Den

2x Forsaken Den

2x Forlorn Den

2x Rally Point

1x Hidden Rally Point

2x Forsaken Rally Point

2x Den

2x Hidden Den

2x Forsaken Den

2x Forlorn Den

2x Rally Point

3x Hidden Rally Point

3x Forsaken Rally Point

3x Forlorn Rally Point

System Security Rating

Major Threat Detection Array 1

Major Threat Detection Array 2

Major Threat Detection Array 3

0.0 to -0.25

2x Hub

2x Hidden hub

1x Forsaken Hub

3x Hub

2x Hidden hub

2x Forsaken Hub

2x Forlorn Hub

1x Haven

4x Hub

3x Hidden hub

3x Forsaken Hub

3x Forlorn Hub

2x Haven

-0.25 to -.045

2x Hub

1x Hidden Hub

1x Forsaken Hub

1x Forlorn Hub

2x Hub

3x Hidden Hub

2x Forsaken Hub

2x Forlorn Hub

2x Haven

2x Hub

3x Hidden Hub

3x Forsaken Hub

3x Forlorn Hub

4x Haven

1x Sanctum

-0.45 to -0.65

2x Hidden Hub

2x Forsaken Hub

1x Forlorn Hub

1x Haven

3x Hidden Hub

2x Forsaken Hub

3x Forlorn Hub

3x Haven

3x Hidden Hub

3x Forsaken Hub

3x Forlorn Hub

6x Haven

2x Sanctum

-0.65 to -0.85

1x Hidden Hub

2x Forsaken Hub

1x Forlorn Hub

2x Haven

2x Hidden Hub

2x Forsaken Hub

2x Forlorn Hub

4x Haven

2x Sanctum

2x Hidden Hub

3x Forsaken Hub

2x Forlorn Hub

7x Haven

3x Sanctum

1x Forsaken Sanctum

-0.85 to -1.0

2x Forsaken Hub

2x Forlorn Hub

2x Haven

1x Sanctum

3x Forsaken Hub

2x Forlorn Hub

5x Haven

2x Sanctum

2x Forsaken Hub

2x Forlorn Hub

8x Haven

4x Sanctum

3x Forsaken Sanctum

System Security Rating

Minor Threat Detection Array 1

Minor Threat Detection Array 2

Minor Threat Detection Array 3

0.0 to -0.25

3x Drone Assembly

2x Drone Gathering

2x Drone Assembly

3x Drone Gathering

3x Drone Surveillance

2x Drone Menagerie

2x Drone Assembly

4x Drone Gathering

5x Drone Surveillance

3x Drone Menagerie

1x Drone Herd

-0.25 to -0.45

2x Drone Assembly

2x Drone Gathering

1x Drone Surveillance

2x Drone Assembly

3x Drone Gathering

3x Drone Surveillance

3x Drone Menagerie

2x Drone Assembly

4x Drone Gathering

4x Drone Surveillance

3x Drone Menagerie

3x Drone Herd

-0.45 to -0.65

2x Drone Assembly

3x Drone Gathering

1x Drone Surveillance

2x Drone Assembly

3x Drone Gathering

3x Drone Surveillance

2x Drone Menagerie

1x Drone Herd

2x Drone Assembly

3x Drone Gathering

4x Drone Surveillance

4x Drone Menagerie

3x Drone Herd

1x Drone Squad

-0.65 to -0.85

1x Drone Assembly

2x Drone Gathering

2x Drone Surveillance

1x Drone Menagerie

1x Drone Assembly

3x Drone Gathering

3x Drone Surveillance

3x Drone Menagerie

2x Drone Herd

1x Drone Assembly

3x Drone Gathering

4x Drone Surveillance

4x Drone Menagerie

4x Drone Herd

2x Drone Squad

-0.85 to -1.0

2x Drone Gathering

2x Drone Surveillance

3x Drone Menagerie

3x Drone Gathering

3x Drone Surveillance

3x Drone Menagerie

3x Drone Herd

1x Drone Squad

3x Drone Gathering

3x Drone Surveillance

5x Drone Menagerie

4x Drone Herd

3x Drone Squad

System Security Rating

Major Threat Detection Array 1

Major Threat Detection Array 2

Major Threat Detection Array 3

0.0 to -0.25

3x Drone Herd

2x Drone Squad

5x Drone Herd

4x Drone Squad

1x Drone Patrol

4x Drone Herd

6x Drone Squad

3x Drone Patrol

2x Drone Horde

-0.25 to -0.45

2x Drone Herd

3x Drone Squad

4x Drone Herd

4x Drone Squad

3x Drone Patrol

2x Drone Herd

4x Drone Squad

5x Drone Patrol

5x Drone Horde

-0.45 to -0.65

4x Drone Squad

2x Drone Patrol

4x Drone Squad

6x Drone Patrol

1x Drone Horde

2x Drone Squad

8x Drone Patrol

7x Drone Horde

-0.65 to -0.85

3x Drone Squad

3x Drone Patrol

2x Drone Squad

6x Drone Patrol

4x Drone Horde

8x Drone Patrol

9x Drone Horde

1x Teeming Drone Horde

-0.85 to -1.0

2x Drone Squad

4x Drone Patrol

1x Drone Horde

1x Drone Squad

7x Drone Patrol

5x Drone Horde

6x Drone Patrol

10x Drone Horde

3x Teeming Drone Horde


Patch Notes for 2024-07-16.1

Defect Fixes:

Gameplay:

Localization:


Patch Notes for 2024-07-12.1

Defect Fixes:


Patch Notes For 2024-07-11.1

Features & Changes:

Ship SKINR:

Sovereignty:

workforce transit

Defect Fixes:

Graphics:

User Interface:


Patch Notes For 2024-07-09.1

Defect Fixes:

Gameplay:

Localization:

User Interface:


Patch Notes For 2024-07-05.1

Defect Fixes:

Gameplay:


Patch Notes For 2024-07-04.1

Features & Changes:

Structures & Deployables:

Defect Fixes:

Gameplay:


Patch Notes For 2024-07-03.1

Defect Fixes:

Gameplay:


Patch Notes For 2024-07-02.1

Features & Changes:

Structures & Deployables:

User Interface:

Defect Fixes:

Gameplay:

Localization:

User Interface:


Patch Notes For 2024-06-28.1

Defect Fixes:

Gameplay:

User Interface:


Patch Notes For 2024-06-27.1

Features & Changes:

Sovereignty Transition

Transitory Structure Rig Amnesty

Upgrade Balance Adjustments

Mining Upgrade Adjustments:

Changes made to new Ore types provided by the new mining upgrades.

Additionally, all mining upgrades will now also have a small chance of spawning a Large Mercoxit Cluster Site.

These changes will make the new ore types more valuable than before, reducing the volume of the ores will make them provide higher minerals per hour when mined (Because mining yields are based on m3) and therefore higher ISK per hour.

User Interface:

Miscellaneous:

Defect Fixes:

Gameplay:


Patch Notes For 2024-06-26.1

Features & Changes:

Corporation Project:

It is now possible to select the Capsule as the Ship Type parameter for following contribution methods:

Note: the "Golden Pod" variant provided by Genolution 'Auroral' AU-79 implant will not be recognized as a Capsule for contribution purposes for now.

Corporation Project + Daily Goals:

Daily Goals:

Homefront Operations:

Defect Fixes:

Agency:

Corporation Project:

Daily Goals:

Homefront Operations:

PVE:

Ship Tree


Patch Notes For 2024-06-25.1

Features & Changes:

User Interface:

Defect Fixes:

Gameplay:


Patch Notes For 2024-06-21.1

Defect Fixes:

SKINR:


Patch Notes For 2024-06-20.1

Features & Changes:

Homefront Operations:

Three new Homefront Operations sites have begun appearing throughout empire-owned High Security systems. Like existing Homefront Operations, these sites will primarily be found near trade hubs and Career Agent systems.

Unlike existing Homefront Operations, these sites will only permit standard T1 Destroyers and T1 Frigates. Their rewards are also optimized towards a smaller fleet of 3 pilots.

Traffic Stop

Stabilize Rift

Salvage Research

SKIN Selling in Paragon Hub:

Players can now sell the SKINs they create in the Paragon Hub through the Collection.

Selling Options

Taxation

Listing Duration

Get ready to expand your in-game business by selling your unique SKINs and managing your listings directly in the Paragon Hub!

🤝 The Ship SKINR is located in a new folder - Paragon Services in the NEOCOM. But we are sure you will want to put a shortcut to it in the main NEOCOM Bar!

Sovereignty:

Ships:

Defect Fixes:

Agency:

AIR Opportunities:

Gameplay:

PvE:

Ship Tree:

User Interface:


Patch Notes For 2024-06-14.1

Features & Changes:

Miscellaneous:

Missions & NPCs:

Defect Fixes:

User Interface:


Patch Notes For 2024-06-13.1

Features & Changes:

Missions & NPCs:

Science & Industry:

Ships:

🤝 Further tweaks based on player feedback.

Defect Fixes:

Corporation Window:

Gameplay:

Graphics:

Homefront Operations:

New Player Experience:

User Interface:


Patch Notes For 2024-06-12.1

Features & Changes:

Air Daily Goals & Reward Track:

Insurgencies:

Login Rewards:

Market:

Science & Industry:

Ships:

The Upwell Haulers were a little too strong if they were fit for max tank (ignoring the missile bonus completely), so we're rebalancing them by bringing their powergrid and CPU requirements closer to existing ships in their class, and giving them a huge fitting reduction bonus to medium missile launchers.

Structures & Deployables:

User Interface:

Defect Fixes:

Air Daily Goals & Reward Track:

Audio:

Corporation Projects:

Gameplay:

Graphics:

Ship Tree:

User Interface:


Patch Notes For 2024-06-11.1

The Equinox expansion is out!

Full overview of the contents of the expansion can be found here: Equinox Expansion Notes!

Additionally, for those interested in seeing the values for Power, Workforce and Reagents for all the nullsec systems in New Eden + SOV upgrade costs, you can download a spreadsheet with all that juicy info here: Equinox System Resource Data!

Features & Changes:

NES: