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CCP Announcements => Patch Notes => Topic started by: CCP on June 04, 2013, 08:26:17 pm

Title: Patch Notes for Odyssey
Post by: CCP on June 04, 2013, 08:26:17 pm
Patch Notes for Odyssey (http://community.eveonline.com/updates/patchnotes.asp?newpatchlogID=patch-notes-for)
4 June 2013, 1:38 pm

 Patch Notes For EVE Online: Odyssey 1.0

Released on Tuesday, June 4th, 2013

Features  Audio

Content Visual Redesign

Crimewatch

Decryptors

New decryptors have been added.

Dual Character Training

Exploration

Image Export Collection Rewrite

Immersive Travel Transitions

Modules

New ships

Performance & Optimizations

Probe Scanning

Starbases

State Machine for Graphics

V3+ Technology

Changes  Agents & Missions

Clones

Decryptors

Decryptors now have a new naming scheme. A full list of changes follows:

Drones

DUST

Exploration & Deadspace

Ice Harvesting

We are making extensive changes to Ice harvesting in Odyssey, to transform the Ice harvesting profession into a higher value form of mining with higher competition.

The composition of these anomalies will be as follows:

We're also adjusting the composition of Krystallos to bring its value in line with its rarity and help ensure enough ozone supply. The new composition of a block of Krystallos is now:

Every system that previously contained a static ice belt will contain the new ice anomalies, with the exception of some high security systems in Amarr, Khanid and Ammatar territory. The complete list of high security systems that will contain Clear Icicle anomalies is: Afivad, Agal, Avada, Bashakru, Chanoun, Dantan, Dihra, Erkinen, Esteban, Gamis, Gelhan, Gosalav, Jarzalad, Jerma, Kothe, Manatirid, Miah, Moutid, Ordion, Raravoss, Riavayed, Seil, Talidal, Warouh.

Implants

LP Stores

Market & Contracts

Miscellaneous

Modules

Moon Minerals and Tech 2 Production

To better distribute the demand for moon minerals, we have created two new Intermediate Materials, four new Composites, and rebalanced certain T2 Construction Component blueprint requirements.

Both of these reactions will have alchemy versions as well:

New Composites:

The requirements for the changed blueprints are:

NPCs

Ore Mining

We are adjusting the composition of several types of Ore that is found in low and null-security space. These changes help increase the reward for pilots mining in dangerous space. The volume of minerals obtained from these ores for each refine batch are:

Player Owned Structures, Outposts and Stations

To encourage more industrial activity in player-owned nullsec space, we are increasing the number of facilities in player-built outposts significantly. This involves changes to the base outposts as well as the outpost upgrades. Only the changed stats are found below.

For the upgrades, listed stats are in the format of: Basic level benefit (change), Standard level benefit (change), Advanced level benefit (change). The extra S&I slots will be added to existing Outposts according to any upgrades that have been installed. Any extra slots will initially have cost of zero. Station managers will need to set their prices for the new slots as desired.

Caldari Research Outpost:

Amarr Factory Outpost:

Minmatar Service Outpost:

Gallente Administrative Outpost

Probes & Scanning

PvE


Science and Industry

Ships

Ship Balancing