Patch Notes for Retribution 1.2 (http://community.eveonline.com/updates/patchnotes.asp?newpatchlogID=patch-notes-for-retribution-1.2)
5 May 2013, 9:35 pm FEATURESDUST 514- The DUST 514 Uprising build is deployed to Tranquility! Head on over to this forum post (https://forums.dust514.com/default.aspx?g=posts&t=72160) for more information!
CHANGESUser Interface- The repeating Buy button in the LP Store expanded Amount menu has been changed to Accept and made consistent in appearance with the Buy button.
- Holding down the Shift key while Caps lock is enabled will now correctly produce lower case characters instead of being ignored.
- The Missile type in the Smart filters Item filter window has been removed. This group was non functional.
Ships- The single turret slot has been removed from the Phoenix.
Graphics- The following content has received the V3 treatment, making it much prettier:
- Capital ships and Capital wrecks.
- Drones.
- Rogue Drones.
- Ship Hangars.
FIXESMiscellaneous- Users can no longer loot items in space after entering warp.
User Interface- Fixed an issue where upgraded Factional Warfare systems would sometimes not display their upgraded status.
- Fixed an issue where the cargo capacity of Fleet hangars was not updating correctly after moving items out of it.
- Custom color settings now persist for the session change loading bar through a client restart.
- The active click area for the HUD buttons in space has been cleaned up so that it corresponds exactly with the size of the buttons.
- The highlight in the Divide Stack window is now correctly removed when a new value is entered.
- Fixed an issue where clicking or moving the chat channel window in certain situations would result in a blank nonfunctional chat window.
- A ships cargo contents will now update correctly after sharing it with someone else who moved the items into a Player Owned Structure.
- An icon issue with the Fanfest Quafe YC115 T-Shirts has been fixed.
Graphics Classic- Destruction explosions are now visible on more probe varieties.
- Fixed an issue where bomb detonation VFX was sometimes displayed before effect radius.
- Wormhole collapse animations have returned.
Graphics General- Resolved a rare occurence of client freeze during gameplay
- Visual effects on the ORE Rorqual are now working as intended.
- The Aeon no longer has any geometry issues at lowest graphical settings.
- Drones show correct VFX on attack.
- Fixed an issue where you could sometimes see your missiles spawn from a nearby ship.
Market & Contracts- Market start up times after a server restart have been improved significantly.
Source: eveonline.com | patchnotes (http://www.eveonline.com/)