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CCP Announcements => Patch Notes => Topic started by: [FUN] Filz on February 11, 2009, 12:48:04 am

Title: Patch Notes for Quantum Rise 1.0.1
Post by: [FUN] Filz on February 11, 2009, 12:48:04 am
Patch Notes for Quantum Rise 1.0.1 (http://myeve.eve-online.com/updates/patchnotes.asp?patchlogID=176)
24 November 2008, 10:56 am

Critical

Fixed an error that would occasionally cause a ship to disappear after jumping through a gate.  This error would also cause client delays in loading up the space scene and models after the jump.

Fixed performance issues that would occur when loading a scene when running 2 or more clients at the same time, such as when docking.

Fixed a performance issue that would cause client slowdown after 30-45 minutes of playing.

Fixed a memory leak issue when ships appear on screen.

Fixed an issue that could occasionally result in a crash when switching effects on and off while in battle.

Fixed a memory leak that would occur when loading a large number of models.

Fixed an issue that could cause a crash when entering warp.



Source: eve-online.com | patchnotes (http://www.eve-online.com/)