Freelancer Union Forum

CCP Announcements => Patch Notes => Topic started by: FeedBot on November 24, 2008, 01:00:05 pm

Title: Patch Notes for Quantum Rise 1.0.1
Post by: FeedBot on November 24, 2008, 01:00:05 pm
Patch Notes for Quantum Rise 1.0.1


<p>Critical

<ul>
<li>Fixed an error that would occasionally cause a ship to disappear after jumping through a gate.  This error would also cause client delays in loading up the space scene and models after the jump.</li>
<li>Fixed performance issues that would occur when loading a scene when running 2 or more clients at the same time, such as when docking.</li>
<li>Fixed a performance issue that would cause client slowdown after 30-45 minutes of playing.</li>
<li>Fixed a memory leak issue when ships appear on screen.</li>
<li>Fixed an issue that could occasionally result in a crash when switching effects on and off while in battle.</li>
<li>Fixed a memory leak that would occur when loading a large number of models.</li>
<li>Fixed an issue that could cause a crash when entering warp.</li>
</ul>



http://myeve.eve-online.com/updates/patchnotes.asp?patchlogID=176