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CCP Announcements => Patch Notes => Topic started by: FeedBot on July 23, 2008, 01:00:05 pm

Title: Patch notes for Empyrean Age 1.0.1
Post by: FeedBot on July 23, 2008, 01:00:05 pm
Patch notes for Empyrean Age 1.0.1


<p>EVE Voice, Mail & Chat

<ul>

 
<li>Fixed race condition when two users call each other at the same instant.

<li>Fixed multichannel failures with text disconnect and media disconnect.

<li>Resolved a number of memory leaks.

<li>Fixed crash upon REGISTRATION.

<li>Better performance of EVE Voice with crowded channels.

 

</ul>

 

<p>Miscellaneous

 

<ul>

 

<li> Previous optional updates are rolled into this package. The optional updates are as follows:
<li>An optional client hotfix has been applied which fixes an issue with the reprocessing window not closing automatically after finishing a job. Released 19 June 2008.
<li>The Cache Size option in the ESC menu would always be set to High, no matter what value was selected/displayed, this has now been fixed. Note: Changing the Cache Size in the ESC menu to Low should reduce memory usage at the cost of possible longer loading times. Released 25 June 2008.
<li>A new instance of the warp sound was being loaded into memory each time a player warps a ship within the same solar system, these instances would pile up until he changed session. Released 25 June 2008.
 

</ul>

<a name="empyreanage_1.0.1-1"></a><p>Empyrean Age 1.0.1-1 Optional Client change, released 08 July 2008

<ul>
<li>Fixed the usage of the prefs.ini to switch the decimal and digit settings (10,000.00 to 10.000,00) that was causing some windows not to display properly.
</ul>

<a name="empyreanage_1.0.1-2"></a><p>Empyrean Age 1.0.1-2 Server side change, released 10 July 2008

<ul>
<li>An exploit concerning Faction Navy NPC's has been fixed, making EVE a better world to live in for us all.
<li>Several GM Tools have been updated allowing the Game Masters to assist you better.
</ul>

<a name="empyreanage_1.0.1-3"></a><p>Empyrean Age 1.0.1-3 Server side change, released 16 July 2008

<ul>
<li>Starbases in high-security space will now engage pilots in enemy Militias when Â"Attack if at WarÂ" is set.
<li>Several GM Tools have been updated allowing the Game Masters to assist you better.
</ul>



http://myeve.eve-online.com/updates/patchnotes.asp?patchlogID=166