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Patch Notes for Dominion 1.0.3

Started by [FUN] Filz, December 14, 2009, 03:01:25 pm

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[FUN] Filz

Patch Notes for Dominion 1.0.3
14 December 2009, 1:55 pm

FIXES

Skills

Partially trained skills will now be reported  correctly through the EVE API.

Player Owned Structures,  Outposts, and Stations

Fixed the description of the Sovereignty Blockade Units to  reflect the correct onlining time of three, not six, hours.

Agents & Missions

Quitting a mission from Karde Romu would  sometimes cause the journal to cease functioning. This has been fixed.

Exploration & Deadspace

A defect that would sometimes keep all anomalies  and exploration complexes in a system from despawning has been destroyed with  extreme prejudice.

The new exploration and advanced warfare tutorials were  handing out a standings penalty if you declined the missions. They no longer do  that.

User Interface

If you had more than one Show Info window open for different characters, any actions performed through those windows would  default to the most recently viewed character. This will no longer occur.

Issues with the jukebox loading a custom  playlist when given anything other than an absolute path have been corrected.

The icons indicating that a secure container has been  anchored have returned.

EVE Voice, Mail & Chat

An issue that would prevent many Windows 7 users  from connecting to or using voice chat has been fixed.

Password protected channels will now remember your password  if you request it to be saved.

A bug in the new mail counter on mailing lists was keeping  it from showing accurate numbers in certain situations. It will now display  correctly all the time.

Opening the People & Places window or creating a new mail while having a very large number of entries in your address book would previously take a long time to execute. This has been optimized to be much faster.

Miscellaneous

The ambient hum and solar wind sounds produced  by your pod when at jumpgates or asteroid belts have been returned.

An issue where the client would refuse to run  because of unknown characters or corruption in the prefs.ini file has been  corrected.

It was possible to target a ship twice if the pilot?s name was  sent via broadcast in a fleet. This will no longer occur.



Source: eve-online.com | patchnotes



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