Patch notes for May 2016 release (http://community.eveonline.com/news/patch-notes/patch-notes-for-may-2016-release/)
26 May 2016, 4:08 pm Patch notes for May 2016 Release
Released on Tuesday, May 31
th, 2016
Features & Changes Exploration:
- ‘Ligature’ Integrated Analyzer blueprint can now be looted in Data site Info Shard and Com Tower containers.
- ‘Zeugma’ Integrated Analyzer blueprint can now be looted in Data site Mainframe and Databank containers.
- Construction work has now been completed on the Upwell Consortiums five Astrahus citadels.
Graphics:
- Updated Nebulae backdrops to use the YUV color space to remove compression artifacts.
Market:
- ‘Ligature’ Integrated Analyzer and its blueprint have been added to the Market.
- ‘Zeugma’ Integrated Analyzer and its blueprint have been added to the Market.
Modules:
- Two new 'multi-analyzer' modules have been added which can open both Relic and Data site containers.
Their blueprints can be found in Data sites and their stats are as follows: - ‘Ligature’ Integrated Analyzer exploration module
- Volume: 5 m3
- Activation Cost: 20 GJ
- Structure Hitpoints: 40
- Optimal Range: 5000 m
- Activation Time / Duration: 10 seconds
- Virus Coherence: 20
- Virus Strength: 20
- Virus Utility Element Slots: 1
- Access Difficulty Bonus: 5%
- Tech Level: 1
- CPU usage: 25
- ‘Zeugma’ Integrated Analyzer exploration module
- Volume: 5 m3
- Activation Cost: 20 GJ
- Structure Hitpoints: 40
- Optimal Range: 6000 m
- Activation Time / Duration: 10 seconds
- Virus Coherence: 40
- Virus Strength: 30
- Virus Utility Element Slots: 1
- Access Difficulty Bonus: 7%
- Tech Level: 2
- CPU usage: 30
Miscellaneous:- DUST514 items will no longer appear in the market.
Skills:- Skill points trained in the racial Force Auxilliary skills have been reimbursed. Further details are available here (https://forums.eveonline.com/default.aspx?g=posts&t=481876).
User Interface:- Camera
- Right-click pan has been introduced
- The functionality to change the field-of-view zoom with CTRL+mouse wheel has been removed
- The 'old' camera has been disabled
- Moved the following window commands from 'General' to 'Window' in shortcuts section of ESC menu:
- Close Active Window
- Close All Windows
- Minimize Active Window
- Minimize/Maximize All Windows
- Renamed 'Minimize All Windows' shortcut to 'Minimize/Maximize All Windows' and now it also maximizes all minimized windows.
- Allowing combat shortcuts to work on d-scan results.
Defect Fixes:
Gameplay: - Ships with very little hull HP remaining will no longer gain small amounts of hull HP when jumping through gates.
- Ejecting from a ship with very little hull HP remaining may once again cause that ship to explode instead of causing the ship to gain small amounts of hull HP.
- The Standup Target painter, Sensor Dampener and Weapon Disruptor modules no longer appear as if they can use scripts in the fitting UI.
- Changed Gnosis Blueprint Volume to 0.01.
- It is no longer possible to load T2 ammunition into guns without having trained the appropriate skill.
- Empty T3 cruisers in space can now be probed down correctly.
- Fighters are now affected by Micro Jump Field Generators.
- It is no longer possible to disable auto-repeat on entosis links - as it needs to run for more than one cycle to have any effect.
- Ships can no longer use "Safe Logoff" whilst they have fighters deployed in space.
Graphics: - Corrected an issue with the 3d preview of ship SKINs.
- Reignited the engines of the Gallente Supercarrier Nyx.
- Retailored the display of Physically Simulated Cloth and Hair on in station avatars.
PvE: - To aid finding the Starbase Ion Field Projection Batteries in Patriotic Measures (5 of 5), we have removed some nebula decorations.
- Sansha Watch NPC spawn issues have been resolved.
User Interface: - Fixed an issue where combat shortcuts would not work on d-scan brackets.
- Fixed an issue where after jumping a gate in a tactical destroyer the modules would refresh and slide into view.
- Removed reference and link to EVElopedia from Loyalty Points Voucher info window.
- It is again possible to right-click outpost entries in the corporation window under "Home" - "Details".
- The attribute tab for Warfare Links has no longer a separate entry for Titans, but groups them together with the other allowed ship classes.
- The inventory index tree is now updating correctly when moving containers between corporation hangar divisions.
- Camera:
- Fixed an issue where the tracking camera could be used when jumping through stargates which would result in the camera breaking.
- Fixed an issue where the safe log off dialog would not respect the 'Offset Interface With Camera' option.
- Fixed an issue where 'Look At' with the tactical camera could zoom in too close on an object.
- Fixed an issue where using 'Look At' twice on the same object in tactical camera would not work properly.
- Fixed an issue where zooming out with the free tactical camera as far as possible would move the camera unexpectedly.
- Fixed an issue where the attached camera in tactical mode would move with every little ship movement for example weaving with manual controls.
- Fixed an issue where the camera zoom level would not be correct during the cloaking phase after jumping a stargate.
- Wallet:
- Automatic pay settings display correctly and can be configured for corporations that are in alliances.
- Fighters:
- Left-clicking the ship while having both the ship and fighters selected will now unselect the fighters to improve consistency.
- Citadels:
- It is now possible to open the Ammo Hold of a Citadel while controlling a Citadel through the icon in the fitting screen.
- The deliveries hangar in Citadels can now be opened in its own window.
- Multibuy:
- Improved the notification for failing to add items, which cannot be traded on the market, to the Multibuy window.
- When an item in the Multibuy window is no longer available at the shown price, the item is being re-added to the Multibuy window more reliably after failing to be bought.
- Fittings related:
- The icon for drone bay / fighter bay in the fitting screen is now updating correctly when switching between ships with drones and carriers with open fitting screen.
- Fixed a problem with importing ship fittings from clipboard including a Small Compact Pb-Acid Cap Battery.
- Importing a fitting from clipboard will now allow including ice products like Strontium Clathrates.
- The fitting management tool will no longer unfit subsystems from T3 cruisers, without being able to replace them with new subsystems. This was leading to missing subsystems and broken ships.
- Fixed an issue where the ship model could move in the fitting window when warping around.
- Descriptions:
- Fixed improper usage of CamelCase in the description of the High Speed Maneuvering skill.
- Corrected excess double spacing in many ship descriptions.
- Corrected description of the Omnidirectional Tracking Enhancer II.
- Fixed the description of the skills Sensor Linking and Long Distance Jamming.
Source: www.eveonline.com - Patch Notes