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Patch Notes - Version 20.10

Started by CCP, November 12, 2022, 05:41:51 pm

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CCP

Patch Notes - Version 20.10

Salutations,


The following page will list patch notes for updates after the Uprising expansion launch within this release(Version 20.10). We invite you to join the player discussion about the content of this release on EVE Online forums:



Initial Release Date: 2022-10-08

Last update: 2022-11-10








RELEASES:    2022-11-08.1 |    2022-11-09.1 |    2022-11-10.1 |
NEW







Patch Notes For 2022-11-10.1


Features & Changes:


Balancing:



  • Tethering for low security status characters is now disabled in High Sec depending on the security level of the solar system and the security status of the character similar to the faction police attack rules.

    • This was covered in more detail in this dev blog.




Localization:



  • New translations are available in French, German, Russian, Korean, Japanese and Spanish.


Defect Fixes:


Graphics:



  • Phoenix now shows VFX when warping and while in siege mode.

  • Machariel no longer shows erroneous VFX.

  • Bustard no longer shows erroneous VFX.

  • Enforcer no longer shows erroneous VFX.


Technical:



  • Updated ESI to no longer show systems that were removed from Factional Warfare.


User Interface:



  • Jita's IRIS agent will no longer appear twice in the Paragon tab of the Agency.

  • Paragon missions will now be offered to characters regardless of their security status.

  • Improved the readability of the auto-injection information in Paragon agent mission windows.

  • Sync Failed screen now doesn't overlap the Paragon LP Store window on smaller window sizes.

  • Fixed an issue where the purchase buttons in the Paragon LP Store appeared interactable at all times.

  • Fixed an issue with the Naglfar Fleet Issue Blueprint not showing correctly through industry tabs, New Eden Search.

  • Fixed and issue with the new Navy Destroyer Blueprints not appearing correctly.








01-820x180








Patch Notes For 2022-11-09.1


Features & Changes:


Events:


Caldari Navy forces have deployed a major expeditionary force into the Athounon system, securing the abandoned EDENCOM facility above Athounon V as well as the construction site where the Gallente Federation had been attempting to construct a new stargate. The factional campaigns surrounding the strategic system of Athounon and the Serthoulde constellation have ended.



  • With the Caldari stargate completed and the Gallente stargate construction site occupied by Caldari forces, both empires have ended their survey programs that had made Dense Moissanite and Dense Polycrase ore sites visible to Capsuleers. These sites will no longer appear within the Serthoulde constellation.

  • The last of the triglavian relay data sites seem to have been secured by the Caldari State, and no further sites are expected to be discovered at this time.


The LP offers for loyalty point tokens have been removed from the FW LP stores.



  • Players with loyalty tokens can still sell them to NPC buy orders for 100,000 ISK each.


Universe:



  • The Caldari State have secured their hold on the Athounon system, with increased military presence and the state seems to have occupied and secured the research station around Athounon V.

  • The Gallente Federation are continuing to construct additional defensive harbours in the system of Intaki and neighbouring occupied systems.


Defect Fixes:


Gameplay:



  • Fixed an issue with Propaganda Structure spawned NPCs not correctly targeting the Propaganda structure.

  • Fixed an issue causing Caldari NPC in Rendezvous Point to incorrectly impact player standings.

  • Fixed an issue causing Rendezvous Points to not correctly despawn.
    Updated damage resistance profile of capture points in Factional Warfare Complexes.


Graphics:



  • Added and hooked up various faction ship icons that were missing.

  • Cormorant dirt now accumulates as expected.

  • Coercer no longer shows floating VFX.

  • Nightmare no longer shows erroneous VFX - Tigers are back in their cage.

  • Stork no longer shows erroneous VFX.

  • Stiletto no longer shows erroneous VFX.

  • Adjusted symmetry on Hel VFX.

  • Added some missing data on Gurista outpost structures.

  • Fixed incorrect file references on Minmatar Dreadnought wrecks.

  • Updated Coercer texture plating.

  • Added camera locators to FW Propaganda Billboards.

  • Added collision data for factional hologram plinth structures.

  • Edited some asset locations in Amarr complex (FW capture points).


UI:



  • Fixed issue with ship model in equipment tab was not updating on SKIN changes in the Fitting Window.

  • Fixed UI issues with columns being too narrow in the Paragon Loyalty Point Store.

  • Sorting by EverMarks in the Paragon Loyalty Point Store now updates to the correct order.

  • Fixed an issue if a newly created character logs out during tutorial and logs back in again the screen turns back.

  • Updated UI around joining / retiring a Corporation or Alliance from Factional Warfare in the Factional Warfare screen.

  • Fixed an issue where the Equipment tab in the Fitting Window didn't update properly on SKIN changes.

  • Sorting by EM in Paragon Loyalty Point Stores now works as expected.

  • Fixed an overflow issue with the sync failed error window in the Fitting Window.

  • The default size for the EM column now correctly fits the EM prices.

  • Fixed an issue where the default emblems were briefly visible when changing Corporations and Alliances.

  • Fixed an issue where the EverMarks for corporations didnt show after completing missions.

  • Fixed a Button overlap issue in Carbon UI for "Cant apply to current ship".

  • Fixed an issue with the Assets window UI in the Japanese Client.


Photon UI:



  • Chat windows now show the '+' button in the top row again.


Source: Patch Notes - Version 20.10

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