Greetings,
The following page will list patch notes for all updates within this monthly release (Version 18.09). For discussion about the content release, please head on over to the respective comments threads on EVE Online forums:
Initial Release Date: 2020-09-08
Last update: 2020-09-24
2020-09-08.1 || 2020-09-09.1 || 2020-09-10.1 || 2020-09-15.1 || 2020-09-17.1 || 2020-09-22.1 || 2020-09-24.1
EDENCOM
Black Ops
- All Black Ops have had their Fuel Bay capacity increased from 1250 to 2150
- Black Ops have had their base resists increased by the following amounts:
Sin
Shield Resistances
- Therm - From 20% to 35%
- Kin - From 50% to 64%
Armor Resistances
- Therm - From 35% to 47%
- Kin - From 45% to 60%
Redeemer
Shield Resistances
- Kin - From 43% to 53%
- Exp - From 55% to 68%
Armor Resistances
- Kin - From 29% to 41%
- Exp - From 28% to 49%
Panther
Shield Resistances
- EM - From 10% to 37%
- Therm - From 24% to 37%
Armor Resistances
- EM - From 64% to 75%
- Therm - From 38% to 49%
Widow
Shield Resistances
- Therm - From 30% to 50%
- Kin - From 40% to 51%
Armor Resistances
- Therm - From 55% to 67%
- Kin - From 25% to 39%
Marshal
Shield Resistances
- EM - From 33% to 40%
- Therm - From 33% to 40%
- Kin - From 33% to 40%
- Exp - From 33% to 40%
Armor Resistances
- EM - From 33% to 40%
- Therm - From 33% to 40%
- Kin - From 33% to 40%
- Exp - From 33% to 40%
Force Auxiliaries
Lif
- 7.5% bonus to shield booster amount becomes 7.5% bonus to shield booster amount and cap booster amount
Ninazu
- 7.5% bonus to armor repair amount becomes 7.5% bonus to armor repair amount and cap booster amount
The Depths of the Abyss update has launched! This massive Abyssal Deadspace update includes the following changes:
- New Tranquil (Tier 0) Abyssal Deadspace is now available to provide an easier introduction to Abyssal Deadspace. Whether you're a new player, or an experienced player looking to try out Abyssal Deadspace for the first time, Tranquil runs are a great way to learn the mechanics of Abyssal Deadspace in a low-pressure environment that can be completed by very inexpensive ships. Tranquil Abyssal Filaments can be obtained through the new player gifts, exploration sites, and in Tier 0 and Tier 1 Abyssal Deadspace.
- New Cataclysmic (Tier 6) Abyssal Deadspace is now available to provide an extreme challenge for elite pilots! Cataclysmic Abyssal Deadspace is perfect for pilots who have mastered all other tiers of the Abyss and are looking for a new challenge to overcome. Cataclysmic Abyssal Deadspace provides even greater rewards than Chaotic Abyssal Deadspace, including being the exclusive source for the new capital module mutaplasmids. Cataclysmic Abyssal Filaments can be obtained from Tier 5 Abyssal Deadspace.
- A new two pilot Destroyer mode is now available for all tiers of Abyssal Deadspace. This mode allows entry by up to two pilots flying Tech 1, Tech 2, and/or Tech 3 Destroyers and requires two Abyssal Filaments for entry.
- New groups of enemies can be found in all tiers of Abyssal Deadspace. These new opponents include new varieties of Triglavians, pirate faction expeditions into the Abyss, and even shadowy CONCORD strike teams who will attack any intruders on sight!
- A new enviromental cloud can be found within Abyssal Deadspace: the Tachyon Cloud. This cloud dramatically improves the velocity and maneuverability of ships within its area of effect, but beware the dangers of unexpected high speeds if your ships leaves the cloud pointed in the wrong direction!
New Abyssal Mutaplasmids have been introduced for capital sized versions of the following modules:
- Warp Scramblers
- Warp Disruptors
- Afterburners
- Microwarpdrives
- Local Armor Repairers
- Local Shield Boosters
- Neutralizers
- Nosferatu
- Siege Modules
These new mutaplasmids are very rare and can be found exclusively within Tier 6 (Cataclysmic) Abyssal Deadspace.
The inventory volumes of some materials and commodities found in Abyssal Deadspace have been reduced to make them easier to carry home:
- Crystalline Isogen-10: Volume reduced from 0.35m3 to 0.3m3
- Zero-Point Condensate: Volume reduced from 0.25m3 to 0.2m3
- Triglavian Survey Database: Volume reduced from 0.1m3 to 0.01m3
Features & Changes
- Modules
- Structures & Deployables
- Gameplay
- User Interface
Defect Fixes
- Gameplay
- Graphics
- Technical
- User Interface
Modules renamed:
- 'Stalwart' Particle Field Magnifier → Stalwart Restrained Shield Boost Amplifier
- 'Copasetic' Particle Field Acceleration → Copasetic Compact Shield Boost Amplifier
Modules removed and migrated:
- 5a Prototype Shield Support I → Stalwart Restrained Shield Boost Amplifier
- Ionic Field Accelerator I → Copasetic Compact Shield Boost Amplifier
All market orders for the affected modules will be removed, the modules and escrow will be returned to the character who created the order.
We will convert every module of one type into modules of another type, everywhere in the database. This includes modules currently fit to ships and modules in containers or contracts.
Meta Level changes:
- Faction Meta 9 → Meta 8
- C-Type Deadspace Meta 11 → Meta 10
- A-Type Deadspace Meta 13 → Meta 14
- X-Type Deadspace Meta 14 → Meta 16
- Officer Meta 12 → Meta 13
- Officer Meta 13 → Meta 15
- Officer Meta 14 → Meta 17
Attribute changes:
- Shield Boost Amplifier I: Volume 5 (25)
- Stalwart Restrained Shield Boost Amplifier: CPU 50 (43), Heat Damage Penalty 90 (100), Shield Boost Bonus 32.5 (30.0)
- Copasetic Compact Shield Boost Amplifier: Shield Boost Bonus 32.5 (30.0)
- 'Glycerine' Shield Boost Amplifier: CPU 40 (43), Heat Damage Penalty 90 (100), Shield Boost Bonus 32.5 (30.0)
- Domination Shield Boost Amplifier: Shield Boost Bonus 36.0 (32.5)
- Republic Fleet Shield Boost Amplifier: Shield Boost Bonus 36.0 (32.5)
- Gist C-Type Shield Boost Amplifier: CPU 45 (54), Shield Boost Bonus 37.5 (35.75)
- Pith C-Type Shield Boost Amplifier: Shield Boost Bonus 39.5 (39.375)
- Kaikka's Modified Shield Boost Amplifier: Heat Damage Penalty 90 (100), Shield Boost Bonus 40.5 (39.375)
- Gist B-Type Shield Boost Amplifier: CPU 50 (58), Shield Boost Bonus 39.5 (37.5)
- Hakim's Modified Shield Boost Amplifier: Heat Damage Penalty 90 (100), Shield Boost Bonus 40.5 (35.75)
- Thon's Modified Shield Boost Amplifier: Heat Damage Penalty 90 (100), Shield Boost Bonus 42.25 (41.25)
- Gist A-Type Shield Boost Amplifier: CPU 54 (63), Shield Boost Bonus 41.25 (39.0)
- Pith A-Type Shield Boost Amplifier: Shield Boost Bonus 43.0 (43.125)
- Vepas' Modified Shield Boost Amplifier: Heat Damage Penalty 90 (100), Shield Boost Bonus 44.0 (43.125)
- Gist X-Type Shield Boost Amplifier: CPU 58 (72), Shield Boost Bonus 43.0 (43.125)
- Pith X-Type Shield Boost Amplifier: Shield Boost Bonus 44.75 (45.0)
- Tobias' Modified Shield Boost Amplifier: CPU 58 (63), Heat Damage Penalty 90 (100), Shield Boost Bonus 44.0 (39.0)
- Estamel's Modified Shield Boost Amplifier: Heat Damage Penalty 90 (100), Shield Boost Bonus 45.75 (45.0)
Structures now have a new inventory bay "Core Room" where an appropriate Quantum Core can be installed. The Core is non-removable once fitted, but has a 100% chance to drop when the structure is destroyed or unanchored.
The Core is currently optional and does not change any structure functionality; in a future update structures lacking a Core will lose some abilities. See this dev blog for more details about how Quantum Cores will work and a timeline for these changes.
This deployment includes "Phase 1 - Seeding".
Medium quantum cores:
- Astrahus Upwell Quantum Core Attributes: 500m3
- Athanor Upwell Quantum Core Attributes: 500m3
- Raitaru Upwell Quantum Core Attributes: 500m3
Large Quantum Cores:
- Fortizar Upwell Quantum Core Attributes: 50.000m3
- Tatara Upwell Quantum Core Attributes: 50.000m3
- Azbel Upwell Quantum Core Attributes: 50.000m3
- Tatara Upwell Quantum Core Attributes: 50.000m3
- Azbel Upwell Quantum Core Attributes: 50.000m3
XL Quantum Cores:
- Keepstar Upwell Quantum Core Attributes: 95.000m3
- Sotiyo Upwell Quantum Core Attributes: 95.000m3
Quantum Cores have also been introduced on the Market:
NPC Corps Selling Structure Cores:
- Ducia Foundry
- Eifyr and Co.
- Chemal Tech
- Propel Dynamics
- Outer Ring Excavation
NPC Corps Buying Structure Cores:
- Modern Finances
- Amarr Trade Registry
- Bank of Luminaire
- Pend Insurance
- Garoun Investment Bank