+-+-

+-User

Welcome, Guest.
Please login or register.
 
 
 
Forgot your password?

+-Stats

Members
Total Members: 281
Latest: [FUN] JPS-1
New This Month: 0
New This Week: 0
New Today: 0
Stats
Total Posts: 22228
Total Topics: 7146
Most Online Today: 126
Most Online Ever: 249
(November 01, 2009, 02:50:51 am)
Users Online
Members: 0
Guests: 114
Total: 114

You people really do love blowing up spaceships.

Started by CCP, December 02, 2011, 03:06:33 pm

« previous - next »

0 Members and 1 Guest are viewing this topic.

CCP

You people really do love blowing up spaceships.
2 December 2011, 11:41 am

 One thing I keep a close eye on as part of my role at CCP is the level of PVP activity within EVE. Seeing how many of you blow each other up and how often you do so is an important metric for seeing how much fun everyone is having. So, conveniently timed for MMOCrunch declaring EVE to be the Best PVP MMO of 2011, I present to you: many, many numbers regarding explosions in New Eden.

The information in this blog is limited to kills that have taken place since the new kill report system was introduced in the Trinity expansion on December 5th, 2007, up until very early in the morning of November 29th, 2011. Unless otherwise stated, we’ve also limited this to PVP, so ships lost to NPCs won’t count in the totals.

In total, 13,540,707 ships or structures were destroyed in this period in PVP, belonging to 1,075,754 characters or corporations. NPCs destroyed 7,559,088 ships belonging to 1,936,205 characters. That makes a total of 21,099,795 ships/structures blown up belonging to 2,251,177 different owners. To be fair a lot of those are rookie ships and such, but either way – that’s a lot of explosions.

From December 5th, 2007 until November 29th, 2011, 1,455 days passed. That’s 2,095,200 minutes. So, if you count everything that generated a kill report, how many things blew up per day/hour/minute on average?

14,502 per day.

604 per hour.

10 per minute (roughly one explosion every six seconds).

Where are all these explosions happening? First up, let’s take a look by security group:

   PVP

 PVE

 Total

 High Sec

1,974,022

6,317,926

8,291,948

 Low Sec

4,126,911

510,683

4,637,594

 Null Sec

7,061,988

568,353

7,630,341

 Wormhole Space

377,786

162,126

539,912

 
13,540,707

7,559,088

21,099,795


Which systems? Well, apparently low sec travel routes and Jita are quite active. I thought it would probably be of interest to show the proportion of the explosions that were probably more of a “squish” sound than a boom, because some places happen to have a rather high rate of podkilling:

 System

 Explosions

 % Capsules

 Amamake

163,106

24.74%

 Jita

160,742

28.20%

 Rancer

157,429

43.98%

 Tama

153,503

20.37%

 HED-GP

138,101

38.05%

 EC-P8R

137,094

38.15%

 M-OEE8

121,044

40.34%

 PF-346

106,272

39.85%

 Old Man Star

87,008

14.94%

 N-RAEL

78,560

41.69%


So whilst it’s been known for a while that travelling through Rancer will often result in being podkilled, it’s now official. It may be low security and therefore have no warp bubbles, but just under 44% of the losses there have been capsules. Probably best to make sure your clone is up to date before going there on a picnic.

The probably all-important question is up next; what has been getting blown up? Well, here’s the top 20 ship groups and then individual types for your enjoyment:

 Capsule

3,468,179

 Frigate

1,738,142

 Battlecruiser

1,299,488

 Cruiser

1,011,138

 Battleship

921,451

 Rookie ship

805,728

 Industrial

613,317

 Interceptor

485,349

 Destroyer

364,079

 Shuttle

358,370

 Stealth Bomber

334,478

 Heavy Assault Ship

319,003

 Assault Ship

268,630

 Force Recon Ship

198,800

 Covert Ops

152,634

 Interdictor

143,217

 Mining Barge

103,393

 Combat Recon Ship

87,454

 Exhumer

84,301

 Command Ship

60,812


I’ll filter the rookie ships, shuttles and capsules out of the types, which gives the following top 20:

 Drake

505,263

 Rifter

427,151

 Hurricane

331,441

 Kestrel

216,275

 Raven

170,418

 Caracal

167,771

 Thorax

147,500

 Harbinger

141,159

 Thrasher

140,916

 Manticore

136,193

 Bestower

131,990

 Myrmidon

129,330

 Vexor

128,384

 Dominix

126,295

 Megathron

120,963

 Rupture

116,389

 Merlin

115,942

 Punisher

108,978

 Crow

105,390

 Incursus

104,600


And what do NPCs manage to destroy? Well, from the looks of things, the tutorials are killing quite a few players:

 Condor

416,008

 Atron

370,865

 Slasher

262,312

 Rifter

225,672

 Kestrel

222,612

 Catalyst

212,036

 Drake

198,481

 Thrasher

191,311

 Merlin

173,076

 Raven

161,661

 Cormorant

159,616

 Crucifier

155,691

 Tristan

144,963

 Executioner

113,012

 Caracal

109,367

 Punisher

108,685

 Dominix

100,247

 Coercer

99,493

 Incursus

87,827

 Vexor

74,613


The top 20 ships that people have been using to shoot at things (based on final blows):

 Hurricane

925,522

 Drake

908,400

 Vagabond

593,096

 Zealot

466,449

 Sabre

447,654

 Harbinger

360,268

 Megathron

313,688

 Armageddon

256,671

 Rifter

250,641

 Rapier

247,652

 Abaddon

241,913

 Dramiel

233,302

 Taranis

224,093

 Cynabal

208,933

 Tempest

207,350

 Broadsword

206,377

 Ishtar

199,092

 Manticore

195,879

 Crow

189,165

 Raven

188,639


It would also seem that projectile weapons are extremely good at getting those much-loved final blows. Final blow weapons, top five groups:

 Projectile Weapon

4,553,113

 Energy Weapon

2,039,118

 Hybrid Weapon

1,794,480

 Combat Drone

1,448,419

 Heavy Missile

1,033,373


And then by type:

 425mm AutoCannon II

897,443

 220mm Vulcan AutoCannon II

861,826

 Heavy Pulse Laser II

603,060

 Caldari Navy Scourge Heavy Missile

579,528

 200mm AutoCannon II

570,666


So, a high rate of fire seems to be of great use for scoring final blows. Not all that shocking.

Whilst writing this I was told that the idea of me writing a blog and not adding in some graphs is ludicrous, so I made some pie charts for you all to enjoy. In this, I broke down all ships by their hull size and excluded rookie ships, capsules and shuttles. "Other" includes structures, mining barges/exhumers, capitals and a couple of others which were too small a slice for it to make much sense to include.

Two more, these by tech level and faction. Tech level excludes rookie ships, capsules and shuttles, whilst race/faction includes rookie ships and shuttles. The "other" under faction is primarily structures that aren't of a particular race and pirate faction ships.

Now it’s time to put some names to all this destruction.

The top five killers (final blows), where the victim was not in a capsule, rookie ship, shuttle or tech one frigate. The brackets show the total kills and the number of unique victims:

Marovinchian (5,463 / 1,265), DiamondDog (4,455 / 4,259), Loren Gallen (4,383 / 3,555), kerjin (4,373 / 2,994), Hera Darkthorn (4,055 / 3,531).

The same again, but for player corporations rather than individual characters:

Sniggerdly(43,712 / 32,037), Genos Occidere(43,154 / 30855), GoonWaffe (39,943 / 25,922),  Fremen Sietch (39,405 / 27,820), North Eastern Swat (32,704 / 24,330).

And for alliances (total/unique victims):

Against ALL Authorities (115,425 / 56,169), Pandemic Legion (91,301 / 49,606), Morsus Mihi (85,062 / 38,735), Red Alliance (69,726 / 34,727), RAZOR Alliance (58,754 / 28,887).

The top five killers of capsules (again, final blows) and the number of unique victims:

ANGRY23 (4,448 / 4,198), DiamondDog (4,302 / 4,145), Xavier Theakstone (3,786 / 3,612), Lithia Tsanov (3,283 / 3,084), Mist3r Evil (3,280 / 3,171).

And the capsule stats but for corporations: the united (38,756 / 33,778), GoonWaffe (24,313 / 18,844), Sniggerdly (21,786 / 18,918), Fremen Sietch ( 15,453 / 13,369), Interstellar eXodus (14,574 / 12,276).

I’ll try to be fairly active in the comments thread and answer what I can. If there are a significant number of requests for more information, I'll probably do another blog.

Hope you enjoyed the numbers!

CCP Diagoras

Source: eveonline.com | devBlog

+-Recent Topics

Patch Notes - Version 21.06 by CCP
May 08, 2024, 01:30:48 pm

Patch Notes - Version 21.06 by CCP
May 08, 2024, 08:04:48 am

Patch Notes - Version 21.06 by CCP
May 07, 2024, 03:52:33 pm

Patch Notes - Version 21.06 by CCP
May 04, 2024, 07:32:04 am

Patch Notes - Version 21.06 by CCP
May 03, 2024, 04:39:40 pm

Patch Notes - Version 21.06 by CCP
May 01, 2024, 08:23:07 pm

Patch Notes - Version 21.06 by CCP
May 01, 2024, 01:23:16 pm

Patch Notes - Version 21.06 by CCP
May 01, 2024, 01:04:54 am

Patch Notes - Version 21.06 by CCP
April 30, 2024, 05:22:24 pm

Patch Notes - Version 21.06 by CCP
April 29, 2024, 06:25:56 pm

Powered by EzPortal