Hurricane Fleet Issue
In YC 115, after much heated discussion, CONCORD issued a decree stating the Hurricane-Class Battlecruiser was far too effective to stay under its current technological label, and demanded the Minmatar Republic to either cease production or sort it as a more technologically advanced craft. The Tribal Council grudgingly complied by releasing a simplified version of the Hurricane, then quickly exploited a loophole in the legislation and began using the original overpowered hull as part of its active fleet force. And that is how, after a new paint coat and renaming fees that the Hurricane Fleet Issue came to be.
Minmatar Battlecruiser bonuses (per skill level): 10 % bonus to Medium Projectile Turret damage 10 % bonus to Medium Projectile Turret tracking speed Role Bonus: Can use one Command Burst module 25 % bonus to Medium Projectile Turret optimal range and falloff 50 % bonus to Command Burst area of effect range |
Astronautic
Cargo capacity | 425 m3 | |
Mass | 12,800,000 kg | |
Volume | 216000 m3 | |
Baseprice | 36,500,000 ISK |
All kills
Ship type | Victim | Final blow | Location | ||
Jaguar
Assault Frigate |
Catch, V-3YG7 (0.0)
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Rupture
Cruiser |
Syndicate, 6-CZ49 (0.0)
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Capsule
Capsule |
Syndicate, PF-346 (0.0)
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Gallente Shuttle
Shuttle |
Syndicate, PF-346 (0.0)
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Kestrel
Frigate |
Syndicate, BMNV-P (0.0)
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Sabre
Interdictor |
Syndicate, FD-MLJ (0.0)
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Tormentor
Frigate |
Syndicate, X-M2LR (0.0)
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Rifter
Frigate |
Syndicate, X-M2LR (0.0)
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Crusader
Interceptor |
Syndicate, FD-MLJ (0.0)
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Vargur
Marauder |
Syndicate, X-M2LR (0.0)
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Vargur
Marauder |
Syndicate, X-M2LR (0.0)
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Kestrel
Frigate |
Syndicate, X-M2LR (0.0)
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Cerberus
Heavy Assault Cruiser |
Syndicate, 2P-4LS (0.0)
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Harbinger
Battlecruiser |
Syndicate, 10UZ-P (0.0)
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Hurricane
Battlecruiser |
Syndicate, LSC4-P (0.0)
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Capsule
Capsule |
Syndicate, LSC4-P (0.0)
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